Archive for the “psp game reviews” Category
Hack and slash games, being my favorite genre, made it hard for me to put Warriors of the Lost Empire down. This game is almost like a mix of Dynasty Warriors and Diablo II with its many RPG and Action aspects. The gameplay in Warriors of the Lost Empire is very fluid especially for a handheld. Warriors is a shining star in a sea of clunky and redundant handheld hack and slashers. Even though Warriors offers more variety than most dungeon crawlers, the repeating pattern of monsters, bosses, than returning to town to get items and upgrades, can get old if hack and slashers aren’t your kind of game.
When you start the game for the first time you’ll have the option to choose between 4 classes: Highlander, Dark Seeker, Amazoness, Gladiator. All with their own unique skills and attributes.
The battles in Warriors of the Lost Empire never get old and will only get better as you get a feel for the controls. And the many primary and secondary weapon combinations, ranging from dagger and shield to bow and arrow, keep the gameplay fresh and fast moving. The item synthesizing feature allows you to add a little customization to your weapons, but the game offers very little explanation of what stats your boosting. The numerous upgrades and customizations of both characters and items will allow for many hours of playability, something that many handheld games lack.
The cooperative play between multiple PSP’s is well integrated and provides multiplayer action that is almost essential in hack and slash games these days.
Warriors of the Lost Empire was unfortunately only released in Asia, so you’re going to have to find an import or download it. Overall WotLD is a fun game that is up to par with all the features you’d expect from a PC hack and slasher. Though the price of an import may make downloading the game a wiser decision.
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Syphon Filter: Logan’s Shadow is easily one of the best games ever to hit the PSP. With a better than average single player mode and an amazing multiplayer mode, Syphon Filter: Logan’s Shadow has something for everyone. With online free for alls that rival those of PC shooters, online gamers won’t be at all disappointed. Syphon Filter: Logan’s Shadow doesn’t really bring anything new to the table of online shooters, but what it does do, it does exceptionally well.
Cut scenes and in game graphics are both nicely done and come off quite beautifully. Syphon Filter: Logan’s Shadow really pushes the envelope with the graphics in this game and looks amazing throughout.
Single player mode is fairly good, but it can become quite redundant with its weak plot and frustratingly dumb enemies. The single player missions leave a lot to be desired, and don’t offer much variety aside from killing enemies and gathering objects. However, multiplayer mode is where Syphon Filter: Logan’s Shadow really shines.
The multiplayer mode offers many match types ranging from deathmatch to capture the flag allowing for an incomparable amount of game time across 7 maps. The online interface allows for clans or “cells” whose members you can communicate with over voice over IP and there’s never a shortage of lag-free servers to find with their handy server filtering system.
Syphon Filter: Logan’s Shadow’s only shortcoming is the terrible plot, which was responsible for the series failure on the PS2. I often times found my self laughing at the predictability, flatness, and absurdity of the dialogue. Though it’s easy to overlook, especially since you should be spending most of your time online with this game anyway.
I highly recommend you download this game especially if you’re a fan of online shooters. Fans of Counterstrike will find themselves quite happy with their hands on this game.
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Star Wars Battlefront: Renegade Squadron, the sequel to Star Wars: Battlefront II, has everything that was great about Battlefront II and more, a lot more.
Campaign and online play are both exceptional in this game and makes Renegade Squadron a much more enjoyable game. The online play is where Renegade Squadron really shines though. With 8 players playing at a time via adhoc connection (2 times more than before), you can spend hours and hours playing online with 16 players playing at the same time. Character customization is better than ever before, though the weapon scheme is still lacking. Campaign mode isn’t anything we haven’t seen before and only offers a few hours of playtime though I suppose it’s better than nothing, but it can be used as a training ground before you move onto multiplayer so you won’t get owned so bad.
The major fall back of Star Wars Battlefront: Renegade Squadron are its controls similar to those issues in Battlefront II, but aren’t quite as bad. While the graphics aren’t amazing, it is still very impressive for a PSP game and a smooth frame rates allows the game to flow nice and steady.
This game is basically Star Wars Battlefront II but with all the things it was missing and hardly any of the things you despised. Star Wars Battlefront: Renegade Squadron does more than a good job of pulling off a high quality multiplayer game, but still puts no focus on the single player mode. But remember Star Wars Battlefront is all about the great online play and that’s exactly what it offers, and I couldn’t be more satisfied.
If you love multiplayer gaming this is a must have game for PSP that offers online features that no other multiplayer games offer, especially on handheld systems. Go download the game now, I promise you, you won’t be disappointed.
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Ratchet & Clank: Size Matters is the first time the Ratchet series has gone off the Playstation 2 and onto the PSP. But the game hasn’t really changed all that much. The series has always been a very action oriented platform with weapons and shooting. You get most of that same stuff on the PSP.
The game opens with Ratchet and Clank on a beach and this little girl wants them to act heroic so she can take pictures. The girl gets kidnapped and that is how their adventure starts.
Ratchet and Clank on the PSP looks incredibly similar to the PS2 version that is great because the PS2 version always looked unique and pleasant.
Unfortunately as always, it’s hard to translate a game to the PSP just because there are simply not enough buttons. You don’t have a right analog stick to control the camera and you’re forced to use two different schemes. One that always stays behind you and the other that rotates around slowly, both of these schemes has their flaws. You will get hit from the sides and the back more often than you should.
The weapons are the star of the show. You have a vast variety of guns and options of them. They’re all really cool and it’s just got a great variety of good and crazy weapons. Some are useful and some are not useful. Weapons can get experience and can be upgraded.
There is maybe 7 or 8 hours of straight through game play but if you take your time and play through all the mini games and quests and get weapons there will be quite a bit more game play.
The multiplayer mode is interesting but does not work as well as you would hope as a first person shooter.
This is a great game with okay controls, and if you’re looking for a quick action game this is a great game to check out.
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Naruto: Ultimate Ninja Heroes is a Playstation 2 fighting series that has now moved onto the PSP. Not a lot has changed since the PS2 version so if you did not like the game then it is not recommended now. But for those who do enjoy the series this sequel is for the most part successful.
This game is a one on one fighter that is more about simplicity and speed than it is about depth. Surprisingly for a PSP game the controls are comfortable although you will have to get used to the single attack button that you string into many different combos. The jump button is the most fun and it also has the most utility.
The game starts off on a very easy level and you’ll be thinking that it’s play for children. But once you get to insane mode this game is no joke. There are about 20 different characters you can play as. You may notice that the characters each have variances in their strength and attack speed you will soon notice that they all basically have the same controls.
The newest change to the series is the addition of team-based action where you will fight against increasingly difficult opponents. You can choose from some established teams of three people like: team Kakashi, team Guy, team Kurenai, and team Asuma, or you can choose to build your own three-man team.
The other game modes besides heroes are: playing against the CPU, playing against a live opponent, and the promotion test.
Even with all the different modes it just does not seem like there is a lot too the game. Especially if you’ve played the previous Ultimate Ninja games you may feel like I did that much of the content was just borrowed outright from the previous versions.
If you’re a fan of this base then you’ll want to pick up this game but I cannot see it becoming too popular outside of it’s normal fan base.
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If you want to play an RPG game where you run around kill monsters and fiddle with an endless amount of craft items all thrown together with no sort of plan than this game may be for you. Playing monster hunter freedom 2 you’ll never run out of things to do but you may be lost on what to do.
There is a ton of content in the game but it’s not linked in a very set order. You’ll do quests get a ton of items and have them for a long time. Then have to go back to previous mobs to grind for items on future quests. The cooperative play returns which is a plus, but now has an awful camera. Also there is no Internet play.
There are three different types of quests and they are gathering, hunting, and slaying. The combat system in this game is just brutal. You cannot lock onto a target and the camera is controlled by the D-pad. That means that you cannot move and adjust the camera at the same time.
Because of the way the combat works one of the best tactics you have is to simply circle-strafe around the mobs and stab them in the butt…. For an hour!
The crafting system in this game is clumsy at best. You’re given a list of 160 combinations that say how to make it but not what they make. You have to make the combination before you can see the end result. You can only carry 30 items in your inventory and you store your items in the room with the big box that can hold 100 different things. But any combined items need to be in your inventory so you’re constantly moving materials in and out.
Cooperative play is a blast. If you have buddies who are all willing to party and play this game with you (not over the net) than I would recommend it. But if you just want to play on your own I would skip this RPG.
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The biggest question I had before playing this game was would the standard MGS (metal gear solid) formula work on the small screen. After all, the system has had trouble with fully 3d games in the past. Also would the PSP have the battery life necessary to make it all the way through those huge cut scenes that are what Metal Gear is known for?
This PSP game does not have to deal with those epic cinema sequences much. They’re still here in Portable Ops but they have been cut down to a more text-based storytelling. The story starts a few years after Metal Gear Solid 3 where we find Snake waking up in a prison cell unaware of his location, being interrogated by a one legged man about a missing ww2 war chest. As you’d expect from a metal gear game the story only gets much more convoluted from there. If this is something you’ve enjoyed with previous games and have fallen addicted to you’re going to love it. If not you’re probably going to find the story highly annoying.
Unlike the standard Metal Gear games Snake is not given a giant military compound that he has to grind through. Instead the game is broken up into small missions where normally the main objective is to get to a specific location. This is great for the “on the move” handheld PSP as it is very easy to pick it up and feel like you’ve been able to have Snake and his army accomplish something before setting it down.
Yes that’s right, I said Snake has an army. This is one of my favorite features of this game. Snake can capture and recruit enemy soldiers. You can figure out their skills and place them in different units. You are able to swap four different characters on the fly. You can even download soldiers via wi-fi. It is an interesting rpg dynamic that is done in a fun fps element and they’ve implemented it really well.
There is multiplayer online but I’ve not really played it up to this point.
Unfortunately like many PSP games Portable Ops definitely has issues in the control department. The game is based on a free wheeling 360-degree system where you’re supposed to often be sneaky and not seen but you’re not given the camera view for 360-degree angles. The game has an over the shoulder view rather than the normal top down view. This is very frustrating to navigate through the missions because there is no way of knowing if an enemy solider is going to see you. There is a noise-based radar included but it does not provide enough information to guide you through your missions.
The difficult of the game is set very easy, and it’s not too hard to wait out and watch the enemy to see when you can move again but it’s not really fun to play that way. The game is fun regardless of the controls and the controls do not ruin the game.
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The PSP game Jeanne D’Arc caught my attention because of how much I’ve enjoyed games like Final Fantasy Tactics in the past. I’ve spent the entire holidays playing Jeanne D’Arc and I’ve had no ambition since downloading it to play another game.
As I’m sure you’ve guessed the game Jeanne D’Arc is based around the famous tale of Joan of Arc and her efforts to lead the French to victory. Although the game is based on history it also has a fantasy feel and element to it. Henry VI is possessed by a demon and his evil counselor is like a warlock conjuring up dark forces for the English. After Jeanne’s village is burned to the ground she finds a bracelet with magical powers and sets off with two companions to save France with others joining along the way.
The story is presented through cut scenes with an anime style to them. The story is revealed little by little through text dialogs, battles, and the cut scenes. Much of the story is from history but there are also many fictional elements to the story.
The characters all look very sharp and it is very easy to tell what type of character (knights, elves, archers, swordsmen, beast men) they are because of the unique graphics.
I found the game not too easy and not too difficult. It really was the perfect mix of difficulty. One of my favorite elements of this game was how deep many of the tactics and abilities you can use were. There is a lot more to the battlefield than just positioning your long and short-range fighters.
You can customize each character through their armor, weapons and skills. After every five levels you get skill slots that you can combine with physical attacks, magic spells, and passive skills. Because you can combine items and skills character customization is nearly endless.
If I had to mention a downside of Jeanne D’Arc it would have to be how formulaic it seemed. It really did not stray far from what other RPG’s have done and there was nothing too unique. In some ways that’s good because if you like this type of genre then it is almost guaranteed you will enjoy this game.
One thing I hate about many games is the unbearable load times. THANKFULLY Jeanne D’Arc has very tolerable load times. The load times in this game please me greatly.
This game comes highly suggested.
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Rockstar did a great job of pulling off the same experience that we are used to and love from the full console releases. And better yet they managed to fit it on an UMD making it fast and easy to download. While the load times are obviously not as brief as you’d expect from the PS2 for example, the load times are still fairly quick and you aren’t left at long loading screens.
Where Rockstar falls short is in the gameplay. Missions are usually one tiered and don’t offer that much variety. The zoomed aiming functionality is what disappointed me more than anything else. The PSP’s weak controller scheme makes taking out a large number of enemies far from pleasant, and you’d be better off picking off targets from a distance which makes you miss the fun of the fire fights we’ve grown to love from the previous installments of the GTA series.
Again I’ve got to give the makers credit for managing create probably the best free roaming action games to ever hit a handheld system. And if you’re like me and loved Grand Theft Auto 3 then you’ll love this continuation of the story. Though the storyline may seem mundane in much of Liberty City Stories, it still manages to carry on Toni Cipriani’s story, even though the cut scenes leave much to be desired. However if you’re new to the GTA:3 story or the GTA series all together the story will still make sense and not knowing the story won’t hold you back in the game in any way.
The radio stations, one of the most entertaining features of the last few games in the series, aren’t quite up to par in Liberty City Stories. While the DJ’s and commercials are still as hilarious as ever, the soundtrack is full of custom-written songs that fail to bring the feeling of nostalgia that the previous games offered.
Overall GTA: Liberty City Stories is a well put together game and is a must have for any GTA fan.
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Grand Theft Auto: Vice City Stories, like GTA: Vice City doesn’t add a whole lot to the series, though like Liberty City Stories is a worthy addition to the franchise. Though also like Liberty City Stories has the same controller scheme issues such as targeting enemies. Rockstar clearly didn’t take the criticism it received for Liberty City Stories into consideration when making this game, as there are little improvements, and the same frustrating issues.
They again managed to get a full console game crammed into handheld format and contains the same high quality game play and features that we’ve grown to expect from the GTA series. And the dialogue and radio are exceptional as usual.
One of Liberty City Stories’ main issues was the single tiered and redundant missions. This is one of the few aspects that Vice City Stories improves on and will give you a lot more game time making it significantly more playable. The game, like all other GTA games, only allows you to save the game at key locations in the game, something that is very frustrating for handheld users on the go.
The Multiplayer mode via ad-hoc connections allows up to 6 players to roam Vice City simultaneously and with more game modes, though online play is still missing from the game. And if you don’t have a lot of people to link up with, only a few people in the huge environment leaves the multiplayer mode lacking.
Unfortunately Rockstar failed to give their handhold games much depth and will get old very fast. Even with more play time than Liberty City Stories, it still falls short especially when the console versions of these games play on for much longer. All in all its a great game for die-hard fans of the series, but if you’re looking for something new, then don’t get your hopes high for Grand Theft Auto : Vice City Stories. Again unless you’re a die hard fan of the series, this game probably isn’t worth the $50, but it is certainly worth downloading.
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